Wednesday, June 18, 2014

Final Project

http://scratch.mit.edu/projects/23553974/#player

1) How I started was I brainstormed ideas for what the objective of my game should be and then I started putting together the basics of how the game should function and what instructions I should give to the sprites to make my game work correctly.

2) I had a lot of problems during this final project. It was very challenging and sometimes frustrating, but what I did was I tried different sequences of blocks on different sprites' scripts and also completely different blocks.

3) I tested the game by actually playing the game myself, asking myself while I was playing if it followed the rubric and at the same time accomplished what I wanted to do in the game. After many many times of testing it out, I finally got a yes to that answer and everything was working out exactly the way I wanted it to.

Tuesday, June 17, 2014

Purpose of my Game

The purpose of my game is for the dragon to spray fire at all the butterflies once it touches them. Each level will add new types of butterflies that are harder to catch and some that you don't want to touch because you'll lose points. Each time the dragon sprays a butterfly it earns one point. As the level moves on to the next, the butterflies can be worth 2 points as well!